“Our primary focus is to enhance the engagement of corporate employees and improve their wellbeing,” says Mike Tinney, founder and CEO of FIX Health. Powered by a proprietary incremental behavior change engine, the company’s gamification approach to improving physical health motivates people to inculcate healthy behavior and reap significant health benefits. According to Tinney, it all comes down to sanding down the rough edges, which are the things that give people excuses to postpone their health initiatives for another day.
As a maven from the video gaming industry, Tinney is an old hand at designing riveting games. Having spent his early years developing table-top and video games, he had the urge to apply its principles in making people invest in their personal health with the same enthusiasm that they exhibit toward entertainment. Motivated by this thought, he joined hands with likeminded peers and set out to change the prevalent mindset. Currently, the executive team of FIX Health comprises experts from diverse industries, which is further complemented by a bench of contractors.
Our primary focus is to enhance the engagement of corporate employees and improve their wellbeing
Today, the Outbreak challenge—with an inbuilt storyline—has established the company as a powerful player in the corporate wellness niche. The strong and versatile foundation of FIX Health makes it a destination of choice for corporates seeking gamification solutions. FIX Health collaborates directly with the HR departments of its clients and helps them in inculcating a healthy lifestyle among their employees. Together with that, the concierge-level services provided by the company help clients in tailoring the walking challenge according to their requirements. The clients also receive pre- and post-challenge consultations, turnkey marketing, and other services to help the employees in achieving the best results possible.
Recently, reacting to the (nearly global) shelter in place order, the FIX Health is doubling down on its socially connected game play. They have made their 2 week challenge “The Tryout” temporarily free of charge and are rapidly deploying enhancements and updates optimized for the new socially isolated home office environment many of us find ourselves in.